North Carolina Grade 7 science standards
The Grade 7 science outcomes we teach, in the standards's own words, with the lessons and practice pages for each. Pick an outcome code for the full list of lessons and printables.
North Carolina Standard Course of Study, Science (2023). Every lesson comes with a printable teacher guide and student sheet.
Earth and Human Activity
ESS.7.2.3 Obtain, evaluate, and communicate information to explain the impacts on humans and mitigation strategies of potentially hazardous environmental factors (including air quality index, UV index, Heat Index, Wildfires) and storms (hurricanes, blizzards, tornadoes, severe thunderstorms, floods).
Lessons: Stone, Bamboo and Storms: Building in Vietnam (How can a roof survive a typhoon?) (partly)
Practice: Stone, Bamboo and Storms: Building in Vietnam workbook
From Molecules to Organisms - Structures and Processes
LS.7.1.2 Use models to explain how the relevant structures within cells (including cell membrane, cell wall, nucleus, mitochondria, chloroplasts, and vacuoles) function to support the life of plant, animal, and bacterial cells.
Lessons: Cells: The Smallest Living Things (How do things get in and out of a cell?, Can you pull DNA out of a strawberry?) (partly)
Motion and Stability: Forces and Interactions
PS.7.1.1 Construct an explanation to summarize the motion of an object by its position, direction of motion, and speed in respect to some other object.
Lessons: Forces and Motion: Crash, Push and Stop (How fast is a toy car really going?) (partly)
PS.7.1.2 Use models to illustrate the effects of balanced and unbalanced forces acting on an object (including friction, gravity, and magnetism).
Lessons: Forces and Motion: Crash, Push and Stop (Why do you lurch forward when a bus stops?, Why does a heavier cart hit harder?) (partly)
PS.7.1.4 Analyze and interpret graphical data to summarize the motion of an object to show a change in distance over a period of time for constant speed and variable motion.
Lessons: Forces and Motion: Crash, Push and Stop (How fast is a toy car really going?)
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