5.3: Investigate and understand the relationship between force and the…
Investigate and understand the relationship between force and the energy of moving objects: changes in motion are related to net force and mass, and contact forces transfer energy when objects collide (an adjacent-grade match: egg drop and rocket).
The Virginia Science Standards of Learning (2018) outcome 5.3 (Force, Motion, and Energy) for Grade 5 says: “Investigate and understand the relationship between force and the energy of moving objects: changes in motion are related to net force and mass, and contact forces transfer energy when objects collide (an adjacent-grade match: egg drop and rocket).” These 3 Fieldbook units teach it hands-on, with everyday materials and a printable teacher guide and student sheet for every lesson. Official wording: Virginia Science Standards of Learning (2018).
Build It, Launch It Grades K–5
Egg drops, paper planes and balloon rockets, done properly at home. Three engineering challenges where kids build, test, fix and explain the pushes and pulls behind what happened.
- Can you drop an egg without breaking it? 60 min
Kids design an egg protector on a materials budget, test it from a low height first and work up, and fix what fails. They finish able to explain why a soft, slow stop saves the egg.
- What makes a paper plane fly farthest? 45 min
Kids fold two different paper planes and run a fair test, changing one thing at a time: first the design, then the throw. They measure three throws each and explain the flight using lift, drag, thrust and gravity.
- How does a rocket push itself into space? 45 min
Kids build a balloon rocket that zooms along a string between two chairs, then run a fair test on how much air goes in the balloon. They finish able to explain action and reaction: the balloon pushes air back, and the air pushes the balloon forward.
Pushes, Pulls and Magnets Grade 3
Why a rolling ball always stops, whether a magnet can pull through a table, and how far a paper clip will jump. Three lessons on the pushes and pulls that start, stop and steer things.
- Why does a ball stop rolling? 45–60 min
Teams roll the same ball down the same ramp onto a hard floor, a carpet and a towel, and measure how far it goes each time. They find out that a rolling ball doesn't just run out of go: something rubs against it and slows it down.
- Can a magnet work through a table? 45–60 min
Teams test whether a magnet can pull a paper clip through paper, foil, plastic, cloth and wood, then count how many cards it can pull through before it lets go. They find out that most materials don't block a magnet at all: distance is what weakens the pull.
- How far will a paper clip jump? 45–60 min
Teams slide a magnet slowly toward a paper clip along a ruler and measure the gap at the moment the clip jumps. They repeat it, use the pattern to predict what two and three magnets will do, and then design a magnet gadget that works without touching.
Forces and Motion: Crash, Push and Stop Grade 8
Why you lurch forward when the bus brakes, how fast a toy car really goes, why heavier carts hit harder, and how to build a crumple zone that saves an egg. Four lessons on inertia, speed, mass and stopping safely.
- Why do you lurch forward when a bus stops? 50–60 min
Students flick a card out from under a coin, then crash toy cars carrying loose clay passengers into a barrier and measure how far the passenger flies. They use their data to explain inertia and to design a better seatbelt.
- How fast is a toy car really going? 50–60 min
Teams time a toy car over measured distances from two ramp heights, calculate its speed and draw distance-time graphs. They use the slope of their graphs to argue which run was faster, and convert a toy car's speed to a real car's.
- Why does a heavier cart hit harder? 50–60 min
Teams load a toy car with coins, roll it down the same ramp into a paper cup and measure how far the cup slides. They graph mass against slide distance and explain, with momentum, why a loaded truck is harder to stop than a small car.
- Can you design a crumple zone? Two periods of 45–60 min (or one 75–90 min block)
Teams design, build and test a crumple zone that lets a raw egg in a zip bag survive a cart crash into a wall, working to a budget and a size limit. They measure how far each design crushed and use class data to explain why a longer stop means a smaller force.
Printable practice for 5.3
- Forces and Motion: Crash, Push and Stop workbook included with the unit
3 practice pages, 3 readings, 2 English-support pages, 1 word wall, 1 unit review, 1 unit test, with answer keys.
Need just this outcome? Build a custom pack from these pages, with its answer key, in about a minute. Custom packs come with All-access and school licences.
Compared with NGSS: MS-PS2-2.
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