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Coordinate Hunt

Find hidden treasure by plotting and reading points on a coordinate grid. First quadrant for beginners, all four quadrants for grade 6 and up.

FreeGrades 5–8MathStudent-facing

How to use it

In Treasure hunt, the treasure is buried at a crossing point. Click a point or type its coordinates to dig; the hint tells you how close you are and which way to go. Plot the point asks you to put a point in the right place; Read the point asks you to name one. Draw a picture joins points with lines: plot your own, or load a mystery list of points and see what appears.

Start with the first quadrant (0 to 10). Grade 6 and up can switch to all four quadrants with negative numbers.

Reading coordinates

A point is named by an ordered pair (x, y). The x-coordinate says how far to go across from the origin (0, 0): right for positive, left for negative. The y-coordinate says how far to go up (positive) or down (negative). Order matters: (2, 5) and (5, 2) are different points. A common memory aid is "along the corridor, then up the stairs."

The two axes split the plane into four quadrants. In quadrant I both numbers are positive; in II, x is negative; in III both are negative; in IV, y is negative. The hot-and-cold hint uses straight-line distance, so students can also reason about how far apart two points are.

  • If (3, 4) is "cold", which points can you rule out?
  • What do all the points on the x-axis have in common?
  • Design a mystery picture for a partner: write the list of points, swap, and plot.

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